There is no entry fee to start playing “Magic Duels.” Winning games and progressing through the game’s limited story mode will net players coins they can then use to purchase more booster packs of cards from the online store. “Magic Duels” seeks to bridge the gap between those two versions. “Magic: The Gathering Online” is a direct analgo of the physical card game and requires players to pay for digital cards and packs just like they would in real life. “Duels of the Planeswalkers” had an initial entry fee, with a set card and deck pool that could be expanded by buying expansions. Previous digital versions of “Magic: The Gathering” had some cost baked into it. Most of those changes can be directly linked back to the success of “Hearthstone.” The most significant change is “Magic Duels” matching of “Hearthstone’s” free-to-play business model. This free-to-play version of the game that has delighted fans for more than 20 years is a slight offshoot of Stainless Game’s previous “Magic” titles, “Duels of the Planeswalkers.” Stainless is back behind the keyboard for “Magic Duels,” but they have changed quite from its previous games.
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